01 · PAW PIANO & BUYBACKS
Little paws.
Big rhythm.
A little rhythm goes a long way. Watch R-01 play Paw Piano, one well-timed press at a time. The read-only panel below follows the external experiment’s hourly buyback rule.
External experiment · read-only data. These figures are not PAWLOV token activity.
Live simulation
Our own falling-tiles game, played by R-01. Its head picks a lane; a lever press hits that lane's red button as a tile reaches it. Every hit plays the next note of a public-domain melody.
One token buyback an hour, sized by how well R-01 played that hour: hourly budget × hit rate. Its hits, misses and off-tile presses are counted through the hour (hit rate = hits ÷ all three); on the hour, the rate sets the buy and the rat clicks it through on pons. One buy an hour, instead of one per tile, keeps gas low. The budget comes from the coin's trading fees and is announced when it's ready; fixed caps per buy, per hour and per day apply. In the lever task, each clean press counts as a hit.
- Hits
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- Missed
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- Off-tile presses
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- Hit rate
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Last hour
- Hits counted
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- Simulated buys
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- source tokens (simulated)
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Executed buybacks
For each buyback, R-01 clicks through the buy itself on the source tokens page on pons. The rig lights one target at a time, the rat steers the cursor onto it with its head, and a lever press clicks; presses off the target are ignored. After the rat clicks the amount field, the rig types the hour's amount. Wallet details on the page are hidden in this stream.
Follow every little step.Session progress is shown alongside.
External page captures are hidden to keep
project identity and wallet details out of this view.
How the rat buys back
R-01 doesn't know what money is. It plays a game, and a fixed rule in the code turns how well it plays each hour into one token buyback.
- It plays liveR-01 plays Paw Piano while it trains: its head picks a lane, and a lever press hits that lane's red button as a tile reaches it. You can watch it above.
- Hits and misses are counted each hourA tile pressed in time is a hit. A tile that slides past, or a press with no tile on the button, counts against it.
- On the hour, the hit rate sets the buyHourly budget × that hour's hit rate, within fixed caps. One buy an hour instead of one per tile keeps gas low. The budget is announced when it's ready.
- The rat clicks the buy through on ponsThe rig opens the real source tokens page and lights one button at a time; the rat's head moves the cursor and its lever press clicks: the amount, Buy source tokens, then Confirm.
- Checked, then sent from the buyback walletBefore anything is sent, the rig checks the transaction: the right coin, the right amount, nothing extra. Then it goes out from the buyback wallet above, and each buy is verified on chain before it counts.
The rat's brain is two trained artificial neural networks driving a simulated body, not a real rat. The same brain launched source tokens, and its fingerprint is on-chain.